War and Pieces Act 2
Industrial Survival Frame
Requirements: body of at least d8.
The first installation of a frame will give the character an extra mark in Endurance, which is removed if the character does not have at least one frame installed. Multiple frames do not apply multiple marks.
The character is immune to environmental effects stemming from one of Autochthon’s six elements. Whether crushed by a massive industrial press or falling into a vat of boiling oil, the character suffers no ill effect from the hazard. Direct attacks by other characters will still affect them, and depending on the hazard, the character may still be sent reeling, but they suffer NO effects resulting directly from that element. For some hazards, more than one may be required, such as a massive superheated steam press (metal and steam).
Manifold (six instances, which can be equipped simultaneously if the character is willing to use multiple slots).
Slots: vary by element.
Lightning: protects the character from random arcs, as well as flowing plasma and supercharged crystals, among other hazards. More than just immune, random bolts of lightning (such as in the Elemental Pole of Lightning) will just not target the character at all. (Scalp, Arm, Leg, Spine, Brain)
Oil: the character is immune to acid of all kinds, though they still cannot swim. Corrosion, rust, and radioactive industrial runoff all fail to leave so much as a stain on the character’s carapace, and they suffer no worse than regular Concealment from opaque liquids. (Scalp, Face, Lungs, Pecs, Back)
Metal: reinforcements to the character’s frame cause lesser metals to harmlessly slide against them. Industrial presses, whirling blade traps, broken shards of machinery (common in Blight zones) don’t even throw up sparks as they simply glance off harmlessly. (Spine, Arm, Leg, Shoulders, Hips)
Steam: through special ventilation and nonconductive surface coatings, the character can render their body utterly immune to extremes of temperature, able to submerge in boiling oil and industrial coolant without ill effect. Less vitally, it keeps the character comfortable in hot and cold environments, and their body does not notably increase in temperature in such extremes. (Scalp, Face, Pecs, Back, Abdomen)
Smoke: by means of respiration filters, screens, and nanomachines, the character is rendered immune to all poison effects (including magical ones) and is not hindered by smoke, able to see through it with ease (though if it is acidic, it may still harm them unless they possess the Oil frame). (Face, Mouth, Jaw, Lungs, Neck)
Crystal: though extremely rare in Autochthonia, the Elemental Pole of Crystal is rife with mineral threats and razor-sharp glass. In Creation, avalanches, earthquakes, cave-ins, and the like are far more common, and this frame will be quite a relief to the confused and bewildered Alchemicals. (Shoulders, Spine, Arm, Leg, Hips)
Special Note: Blacktog is both a deadly poison and an extremely virulent acid. Both Smoke and Oil Survival Frames are required to protect against it, and even that’s not a guarantee. Exposure may still be transmittable, as it’s sticky and spreads rapidly. And initial exposure will ALWAYS send a character reeling.